Ironveil Studios Crown of Ash
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— Press Kit

Crown of Ash

All press materials for Crown of Ash are available below. For review copies, interviews, or additional assets contact us at hello@ironveilstudios.com.

Quick Facts

Studio

Ironveil Studios

Game

Crown of Ash

Genre

Action RPG

Platform

PC, Console (TBA)

Release

TBA 2026

Engine

Unreal Engine 5

Team Size

4 core developers

Location

Remote — Europe

About the Game

Crown of Ash is an action RPG set in the shattered kingdom of Vaelthorn — a world steeped in dark fantasy, fractured loyalties, and ancient magic.

Players take on the role of a disgraced knight returned from exile to find the kingdom they once served reduced to ash and competing factions. With the king dead and the crown broken, every faction claims the right to rule — and every alliance comes at a cost.

Crown of Ash features a deep narrative consequence system, brutal skill-based combat, and a handcrafted open world built entirely without procedural generation.

About the Studio

Ironveil Studios is a small independent team of four developers spread across Europe, united by a shared love of dark fantasy and narrative-driven games.

Crown of Ash is the studio's debut title — a passion project three years in the making, built on Unreal Engine 5 and funded entirely through personal savings and a successful crowdfunding campaign.

Marco Ferretti

Game Director & Lead Designer

Yuki Tanaka

Art Director

Aleksei Volkov

Lead Programmer

Sofia Navarro

Narrative Designer

Screenshots

Screenshot 1
Screenshot 2
Screenshot 3
Screenshot 4
Screenshot 5
Screenshot 6

High resolution versions available on request. Contact hello@ironveilstudios.com

Logos & Assets

Crown of Ash

Game Logo — Light

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Crown of Ash

Game Logo — Dark

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Crown of Ash

Studio Logo

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